The topo editor

Turn a photo of a wall
into a real topo.

Approach, route line, belays, pitch grades, symbols and notes — drawn in your browser, in five steps. No drawing software, no scanner, no export dance.

The topo editor with belays placed along a route and each pitch listed with its grade
The five steps
Details Approach Route Belays Pitches Icons Text Details Approach Route Belays Pitches Icons Text

AI-powered topo editing, made simple.

01

Upload or draw freely

Upload a photo of the climbing wall or start from scratch.

AI automatically transforms your image into the Alpintopo visual style.

02

Community Power — up to date

Routes can be reviewed, improved and refined by the community.

Routes and approaches change over time — we keep them current.

03

Essential Icon Set

Rappel points, bolts, pitons, trees and more.

All the symbols you need, always within reach.

04

Human + Artificial Intelligence

AI helps simplify and speed up the editing process.

The result combines human collective intelligence with artificial intelligence.

05

Free. Forever.

Our topos are made to be shared and accessible to everyone.

They will always remain free — that’s our promise.

Sign up and try it now →
The topo editor asking for the mountain name of a new topo project
An approach trail drawn as a dashed line across the scree below the wall
A red route line drawn from the start of the route up the wall
Belay points numbered along the route, with each pitch listed with grade and length
The icon library of the topo editor with rock shapes, surface types and protection symbols
Text labels on the topo, reading “Follow the fix rope” and “Abseiling 2x ~25m”
Step 1

Details

Upload the photo of the wall and name the mountain. The image is prepared automatically so the rock stays readable underneath everything you draw.

Step 2

Approach

Draw how people get to the wall. Approaches are optional, and you can draw several — from the hut, from the car park — each with its own name at its starting point.

Step 3

Route

Trace the line up the wall. A topo can hold several routes, each in its own colour and with its own name, so neighbouring lines on the same face stay apart.

Step 4

Belays & pitches

Click the route to place belays. The pitches between them appear on their own, and each takes a grade, a length and a line type — visible, hidden behind an edge, or a variation.

Step 5

Icons

Drag symbols onto the topo for what the photo alone does not tell: chimneys, cracks, overhangs, ledges, trees, anchors and protection. Resize and rotate each one onto the feature it describes.

Step 5

Text

Labels carry the rest — a hint about a fixed rope, the abseil beta, a warning. Place them where they belong and double-click to edit.

Never guessing

Each step explains itself before you start.

The drawing guide of the topo editor, listing how to add, move and remove points
The result

A sheet you can take to the wall.

Finishing the topo publishes it to the route page and into its printable PDF, beside the quick facts and the photos — on paper or on a phone.

The finished topo sheet for Kleine Zinne – Yellow Edge: the drawn route with its pitch lengths down the side, quick facts, a summit photo and a QR code
Your turn

Draw the topo only you have.

The editor opens from a route: pick the one you want to draw for and start from the topo section on its page. It costs nothing, and every topo you finish makes that route usable for someone else.

Sign up and try it now → Explore routes